Sword Master is available ! Do you have what it takes to battle through several enemies with different fighting strategies? The dungeons can be cold and damp, and there is only room for one Sword Master. Can you be the hero of Sword Master?
Download: Google Play
The dungeons are full of horrid and angry warriors seeking glory in the darkness and humidity. Wizards, Orcs, Humans, Skeletons, Clerics, Monks, and other terrifying creatures will try to cut you to pieces. To reach your destiny you will need to balance your character's points. You get to decide how much Strength, Accuracy, Defense, Health, Stamina and Resistance your character will have. Also, new characters will unlock as you defeat more and more enemies! Do you have what it takes to be able to defeat enemy after enemy and become the Sword Master?
Strategic Point System
You get to select how to balance your points: Strength, Accuracy, Defense, Health, Stamina, Resistance. Find the perfect balance and destroy everything that wants to battle against you! If your character is very strong you will need some Resistance to avoid getting so tired.
Unlock-able Enemies
- 65 Characters are available. Will you be able to unlock them all?
- Each enemy has their specific appearance and is ready to fight to death
Integrated Leader-boards
- Compete against your friends and see who is the best Sword Master!
Special art created by Calciumtrice
- Pixel Dungeon sprite set
- Pixel characters
Music and Sound effects
- To be an authentic Sword Master, you must inflict pain to your enemies. You will hear their screaming as they fall at your feet.
Merry Dream Games
Friday, March 31, 2017
Wednesday, December 30, 2015
Flappy Bird Race
Flappy Bird Race is here and it brings much fun for everyone! This is our new racing game where Flappy Birds from all over race in a series of bird races. Merry Dream Games brings this unique fast paced game play that both adults and children can enjoy.
Download Game
You must race through a series of fun and exciting flappy bird races races. You will need to buy better flappy birds as races get harder. Each race has a different distance. New birds can be purchased with prize money in order to be faster! Be sure to master each type of race and become the champion of Flappy Bird Race!
GAMEPLAY
You can race faster simply by tapping the screen; however, the faster you go the faster you get tired. Find a good race strategy by balancing speed and energy. Make sure you have enough energy to finish the bird race.
FLAPPY BIRDS
Each race has 12 flappy birds from several different countries which will fiercely fly for victory. Birds come in several different colors and can be purchased with prize money. Each racing bird has their own racing strategy. Be sure to choose the best flappy bird for each race and don't forget to save up for better birds.
LEVELS
There are 42 levels each increasing in difficulty. Every time a race is won prize money is given. Each level has unique terrain and scenery. Some levels are longer than others and require different racing strategies. In every case Flappy Bird Race will require you to tap away to
CREDITS
Game Development: Merry Dream Games
Flappy Bird & Fence Art: Bevouliin - OpenGameArt.org
Music: Happy Accident by Pugly - OpenGameArt.org
Download Game
Screenshots
You must race through a series of fun and exciting flappy bird races races. You will need to buy better flappy birds as races get harder. Each race has a different distance. New birds can be purchased with prize money in order to be faster! Be sure to master each type of race and become the champion of Flappy Bird Race!
GAMEPLAY
You can race faster simply by tapping the screen; however, the faster you go the faster you get tired. Find a good race strategy by balancing speed and energy. Make sure you have enough energy to finish the bird race.
FLAPPY BIRDS
Each race has 12 flappy birds from several different countries which will fiercely fly for victory. Birds come in several different colors and can be purchased with prize money. Each racing bird has their own racing strategy. Be sure to choose the best flappy bird for each race and don't forget to save up for better birds.
LEVELS
There are 42 levels each increasing in difficulty. Every time a race is won prize money is given. Each level has unique terrain and scenery. Some levels are longer than others and require different racing strategies. In every case Flappy Bird Race will require you to tap away to
CREDITS
Game Development: Merry Dream Games
Flappy Bird & Fence Art: Bevouliin - OpenGameArt.org
Music: Happy Accident by Pugly - OpenGameArt.org
Labels:
bird,
bird race,
birds,
birdys,
chicken,
flappy bird,
flappy race,
flying,
gamedev,
indiegames,
pajaro,
parrot,
race,
racing
Tuesday, December 29, 2015
Horse Race
Merry Dream Games is pleased to announce our new game Horse Race which brings much excitement to us! This exciting game about horse racing was developed with the main goal of offering a true horse racing experience. Merry Dream Games brings this unique fast paced game play that everyone can enjoy.
Download Game
You must race through a series of tough horse races. You will need to buy better horses as races get harder. Each race has a different distance. New horses can be purchased with prize money in order to be faster! Be sure to master each type of race and become the champion of Horse Race!
GAMEPLAY
You can race faster simply by tapping the screen; however, the faster you go the faster you get tired. Find a good race strategy by balancing speed and energy. Make sure you have enough energy to finish the horse race.
HORSES
Each race has 12 horses from several different countries which will fiercely race for victory. Horses come in several different colors and can be purchased with prize money. Each racing horse has their own racing strategy. Be sure to choose the best horse for each race and don't forget to save up for better horses.
LEVELS
There are 42 levels each increasing in difficulty. Every time a race is won prize money is given. Each level has unique terrain and scenery. Some levels are longer than others and require different racing strategies. In every case Race Horse will require you to tap away to
CREDITS
Game Development: Merry Dream Games
Music: Happy Accident by Pugly - OpenGameArt.org
Download Game
Screenshots
You must race through a series of tough horse races. You will need to buy better horses as races get harder. Each race has a different distance. New horses can be purchased with prize money in order to be faster! Be sure to master each type of race and become the champion of Horse Race!
GAMEPLAY
You can race faster simply by tapping the screen; however, the faster you go the faster you get tired. Find a good race strategy by balancing speed and energy. Make sure you have enough energy to finish the horse race.
HORSES
Each race has 12 horses from several different countries which will fiercely race for victory. Horses come in several different colors and can be purchased with prize money. Each racing horse has their own racing strategy. Be sure to choose the best horse for each race and don't forget to save up for better horses.
LEVELS
There are 42 levels each increasing in difficulty. Every time a race is won prize money is given. Each level has unique terrain and scenery. Some levels are longer than others and require different racing strategies. In every case Race Horse will require you to tap away to
CREDITS
Game Development: Merry Dream Games
Music: Happy Accident by Pugly - OpenGameArt.org
Labels:
bets,
caballos,
gambling,
gamedev,
horse,
horse bet,
horse race,
horses,
indie game,
indiegames,
race,
racing
Wednesday, November 4, 2015
Merry Dream Games Portfolio
Merry Dream Games has published 4 games on Google Play and is working hard to complete several other new titles. We are also planning to expand to the iOS and PC, Mac, Linux markets. However, I thought it would be nice to remember and share some projects and tests from the past.
G Balls – Unity Android Game
G Balls is a puzzle game that requires the player to join the two balls. A main feature was the creation of a incorporated level editor and the possibility of saving created levels. I also incorporated In-App purchases using Soomla. I learned how effective it can be to create a level editor. In the long run it saved me a lot of time and now I can create new levels in just seconds.
Bike Tapper, Marathon Tapper & Dog Race – Unity Android Games
Bike Tapper and Marathon Tapper were the first games I developed for Android using the Unity 2D tools and C#. They contain simple AI concepts and several creative ways of adding to the user experience. I learned to watch carefully for screen sizes and ratios and to work with simple touch input controls.
Ambush Platoon – Unity Android, PC, iOS game
Ambush Platoon is a turn based war game where you must command your platoon towards the conquest of Europe. I was inspired to make this game by the board game Risk and also other war games such as Total Wars and Cannon Fodder. The goal is to conquer all territories or destroy all enemies. Each territory must be won in battle with your platoon which you will have to equip and give orders to. Every turn each army is rewarded by how many territories they have held and can invest into more soldiers or better weapons. This has become the largest project I have worked on.
Dynamite Lizard Apocalypse – Random Name Game Jam (Unity)
As an introduction to game jams I decided to participate in the Random Name Jam where you are given 3 names to choose from and are expected to deliver a game. This simple game was completed in 2 days and gave me the excitement of working with tight deadlines.
Research Project – iOS Game
I worked on a research project that was developed in order to learn how effective musical games are as learning tools for autistic children. The game was a prototype to decide weather or not to invest in such types of games. While working in a team I learned how to communicate and work effectively.
This game is a multiplayer capture the flag game with a few simple additions such as mines and lives. I worked in a team of 3 using JavaScript and node.js. My responsibilities were mainly the game play and the game art. Making a multiplayer game helped me understand the added complexity of sharing bits of game data. The final game offered the possibility of creating and hosting 4 vs 4 player games.
Sword Master is a server side text-based game developed with Java Servlet technology. The main goal in the game is to defeat all 20 enemies one by one in a series of turn based battles. A store was made available to purchase better weapons and shields after each battle. Sword Master also includes a small database to store user accounts and in game player information. This game gave me a better understanding of how servers work and about the added complexity that multiplayer games can create. Furthermore, it required a fairly large amount of game design and planning which made the programming run smoothly afterwards.
This application was developed for Android using Java and Eclipse. It’s purpose is to let the user know a brief history of the matches national teams have played. It also calculates which teams would be most likely to win if they were to meet in the next World Cup. First of all, I learned how to cope with a small screen size. Second, I learned of different ways of obtaining data persistence. Finally, I learned that keeping an application updated is very important necessity.
Work Samples
G Balls – Unity Android Game
G Balls is a puzzle game that requires the player to join the two balls. A main feature was the creation of a incorporated level editor and the possibility of saving created levels. I also incorporated In-App purchases using Soomla. I learned how effective it can be to create a level editor. In the long run it saved me a lot of time and now I can create new levels in just seconds.
Bike Tapper, Marathon Tapper & Dog Race – Unity Android Games
Bike Tapper and Marathon Tapper were the first games I developed for Android using the Unity 2D tools and C#. They contain simple AI concepts and several creative ways of adding to the user experience. I learned to watch carefully for screen sizes and ratios and to work with simple touch input controls.
Ambush Platoon – Unity Android, PC, iOS game
Ambush Platoon is a turn based war game where you must command your platoon towards the conquest of Europe. I was inspired to make this game by the board game Risk and also other war games such as Total Wars and Cannon Fodder. The goal is to conquer all territories or destroy all enemies. Each territory must be won in battle with your platoon which you will have to equip and give orders to. Every turn each army is rewarded by how many territories they have held and can invest into more soldiers or better weapons. This has become the largest project I have worked on.
Dynamite Lizard Apocalypse – Random Name Game Jam (Unity)
As an introduction to game jams I decided to participate in the Random Name Jam where you are given 3 names to choose from and are expected to deliver a game. This simple game was completed in 2 days and gave me the excitement of working with tight deadlines.
Research Project – iOS Game
I worked on a research project that was developed in order to learn how effective musical games are as learning tools for autistic children. The game was a prototype to decide weather or not to invest in such types of games. While working in a team I learned how to communicate and work effectively.
Flag Catcher – HTML5 Multiplayer Game
This game is a multiplayer capture the flag game with a few simple additions such as mines and lives. I worked in a team of 3 using JavaScript and node.js. My responsibilities were mainly the game play and the game art. Making a multiplayer game helped me understand the added complexity of sharing bits of game data. The final game offered the possibility of creating and hosting 4 vs 4 player games.
African Food Chain – Unity Simulation
I developed this simulation program using the Prey and Predator formulas. It symbolises how a species that preys on another species reproduce during scarcity or abundance of food supplies. I gained a valuable introduction to the Unity Game Engine.
I developed this simulation program using the Prey and Predator formulas. It symbolises how a species that preys on another species reproduce during scarcity or abundance of food supplies. I gained a valuable introduction to the Unity Game Engine.
Sword Master - Java Servlets
Sword Master is a server side text-based game developed with Java Servlet technology. The main goal in the game is to defeat all 20 enemies one by one in a series of turn based battles. A store was made available to purchase better weapons and shields after each battle. Sword Master also includes a small database to store user accounts and in game player information. This game gave me a better understanding of how servers work and about the added complexity that multiplayer games can create. Furthermore, it required a fairly large amount of game design and planning which made the programming run smoothly afterwards.
World Cup Game Simulator
This application was developed for Android using Java and Eclipse. It’s purpose is to let the user know a brief history of the matches national teams have played. It also calculates which teams would be most likely to win if they were to meet in the next World Cup. First of all, I learned how to cope with a small screen size. Second, I learned of different ways of obtaining data persistence. Finally, I learned that keeping an application updated is very important necessity.
Flux of Souls
As the final deliverable of my Programmer’s Project Class my team and I created Flux of Souls. Flux of Souls is an internal economy based game where the player must manage and distribute different types of currencies in order to end up with the highest score. We used Microsoft’s XNA framework and the Agile Software Engineering methodology. Also, we used a GitHub Repository and Pivotal Tracker software extensively for version control and communication during development. While working with my small team of 6 I learned how to assist and depend on each member.
Sniper
Sniper is a small, HTML5 DOM based, clicking game where the player must shoot enemy soldiers before they can escape the screen. As a personal assignment it helped strengthen my JavaScript and CSS skills.
Unity Platformer Demo
Working with the Unity3D game engine I created a small platform game consisting of animated character movement, colliders, and text GUIs. This small assignment increased my knowledge of Unity.
Working with the Unity3D game engine I created a small platform game consisting of animated character movement, colliders, and text GUIs. This small assignment increased my knowledge of Unity.
Tuesday, September 29, 2015
Ambush Platoon
After some months of heavy work Merry Dream Games is pleased to present the KickStarter Campaign for Ambush Platoon a war game that will be released for PC, Mac and Linux. The game is inspired by the board game Risk where the player will have to conquer territories on a large map. Every battle will have to be won with a war platoon.
Friday, August 14, 2015
Greyhound Dog Race
After similar titles such as Bike Tapper and Marathon Tapper Merry Dream Games is proud to present Greyhound Dog Race a game about exciting dog racing. With the main goal of offering a true dog race experience Merry Dream Games brings unique fast paced gameplay for anybody to enjoy.
Download Game
Screenshots
You can race faster simply by tapping the screen; however, the faster you go the faster you get tired. Find a good race strategy by balancing speed and energy. Make sure you have enough energy to finish the dog race.
RUNNERS
Each race has 12 dogs from several different countries which will fiercely race for victory. Dogs come in several different colors and can be purchased with prize money. Each greyhound dog has their own racing strategy. Be sure to choose the best dog for each race and don't forget to save up for better dogs.
LEVELS
There are 42 levels each increasing in difficulty. Every time a race is won prize money is given. Each level has unique terrain and scenery. Some levels are longer than others and require different racing strategies. In every case Greyhound Dog Race will require you to tap away to conquer such tough competitions.
MUSIC
8-bit music created by Merry Dream Games
Labels:
Angle Park,
dog,
dog race,
dogs,
gambling,
greyhound,
greyhounds,
Master McGrath,
race,
racing,
Sandown Park,
speed,
tapper,
Walthamstow Stadium,
Wentworth Park,
White City Stadium
Saturday, August 1, 2015
About Merry Dream Games
Team
Merry Dream Games is a one man indie game studio based in Madrid, Spain. Toby Perez is responsible for everything such as Game Design, Programming, Artwork, and sometimes even creating music and sound effects. Our first game Marathon Tapper was created with Unity and released November 2014. Several games have followed and many more are soon to come.Goal
Our commitment is to bring new interesting games to the indie game community. Our desire is to make games that are fun.History
Games
Merry Dream Games has published a few games, and is eager to complete many more games
Released Titles:
Marathon Tapper | Bike Tapper |
G Balls | Dynamite Lizard Apocalypse |
Currently, Merry Dream Games is working hard on a new War Game.
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